LONDON, June 7th 2017 - Ealdorlight got off to a great start in its first day of funding, reaching 11% of its goal is just under 12 hours.
The campaign was also selected as a "Project We Love" by Kickstarter, and spent the day on the front page of Kickstarter's gaming section.
Revelation Games are seeking to raise £40,000 on a £125,000 budget for the game, the follow-on title from their last game Sol Trader.
I'm back on Kickstarter to confirm Ealdorlight is the game people want me to make, and to gather feedback from the amazing Kickstarter community to make Ealdorlight even better. I'm thrilling and extremely thankful for all the support so far, and look forward to seeing where we can take this campaign!"
Chris Parsons, Revelation Games
Ealdorlight is a new kind of RPG which merges procedural generation of history with a story-focused goal, a realistic damage model and turn-based combat. It combines elements of Mount and Blade and Dwarf Fortress: Adventure mode gameplay with up to date graphics and a compelling story that guides and gives focus to the player.
The game is set in a medieval kingdom where magic is rare and mysterious. You discover at the beginning of the game that you were found lost as a small child, and the identity of your real family is unknown.
Soon after, you meet the Ealdorlight, a legendary supernatural being not seen for centuries, who tells of darkness in the kingdom and invites you to take the King's place. You must leave your adopted home and travel the land, gaining connections, title and influence in order to discover your real family, and to win the throne: through honour, intrigue, or force.
The game has turn-based combat with a realistic damage system that models bones, muscles and organs. It also procedurally generates an new kingdom history, society and people every game. Each time you play you'll meet different characters with different backstories.
Ealdorlight builds on the tech from Chris Parsons's previous game Sol Trader, which was successfully kickstarted in 2015, and his years of industry experience working on AAA titles such as Republic: The Revolution and Evil Genius.
A full presskit can be found here.
Ealdorlight is Chris Parsons's second game after Sol Trader and his first under the new Revelation Games label. Chris started his professional video games career as a AAA programmer at Elixir Studios for four years. After working on Republic: the Revolution and Evil Genius, Chris founded his own software development agency, before returning to games and releasing Sol Trader as a solo indie title in 2016. He's now expanded the team and is switching to Unreal Engine for the followup.
For more information please contact Chris on: